====== Spells and Magic ====== ===== Arcane Spells ===== Free spells gained when going up a level must be taken from the //Core Rulebook//. Other spells must be purchased (or obtained via 'adventuring') before they can be learnt. The cost of these spells is higher than normal due to their rarity. ^ Source ^ Rarity ^ Cost ^ | Core Rulebook | Common | x1 | | Non-Core Rulebook | Uncommon | x3 | | Other Paizo Source | Rare | x5 | | Non-Paizo Source | Very Rare | x10 | This doesn't mean that all such spells are available (especially for non-Paizo sources). ===== Divine Spells ===== As for //Arcane// spells, Divine spells can only be selected from the //Core Rulebook// unless the character has had a chance to study them first. Temples, NPCs or scrolls are possible sources. Temples and NPCs will generally charge for access to these spells. Once studied, such a spell can be selected normally. Costs are as for //Arcane// spells. ===== Psychic Spells ===== If you are a //Psychic// character (not permitted by default), then spells in //Occult Mysteries//, as well as any spells on your basic class list, can be used as your free spells when starting and levelling up. Otherwise they count as //Uncommon//, though a PC Psychic will probably have a source they can go to.