====== Serendip Belt 1323 ====== //One of the major powers of the Islands, Serendip Belt is a belter culture strongly bound together with their social identity. They value politeness, skills and competence, and strive hard to be good at what they do in order to better fit into that society. The pressure to find a valued place in that society can be tough though, especially when robots dominate much of the labour force.// **Asteroid Belt** ([[https://wiki.travellerrpg.com/Serendip_Belt_(world)|wiki]]) ([[https://travellermap.com/?p=-73.109!13.085!7.45&options=9023|map]]) ([[https://blog.notasnark.net/2021/02/serendip-belt.html|guide]]) \\ **Orbit:** 250Mkm - 350MKm (A) \\ {{ :traveller:goldenage:systems:reft:c-jammer-render.png?nolink |}} **Port/TL:** A/12 \\ **Population:** 2 billion \\ **Government:** Representative Democracy \\ **Law Level:** 9 (Weapon possession outside of home prohibited) ===== System ===== ^ Orbit ^ Distance ^ Type ^ Description ^ | I | 65Mkm | Ferrinian | //Eddystone//, 7,000km diameter, airless world. | | II | 180Mkm | Poseidonic | //Mersea//, Sub-Jovian world, 50,000km diameter, with large amounts of water vapour. | | A | 300Mkm | Asteroids | **Serendip Belt**, //main//. | | III | 4AU | Saturnian | //Skye//, Dwarf-Jovian, 100,000km diameter. | | IV | 8AU | BathyAmunian | //Foulness//, 10,000km diameter, ammonia seas thick atmosphere. | | V | 11AU | Vestian | //Hayling//, 3,000km diameter, icy rocks. | | VI | 16AU | Jovic | //Orkney//, Meso-Jovian, 135,000km diameter. | | VII | 25AU | Gelidian | //Rona//, 2,500km diameter. | | VIII | 27AU | Gelidian | //Arran//, 3,000km diameter. | | IX | 33AU | Gelidian | //Iona//, 1,800km diameter. | | X | 41AU | CryoNebulous | //Shetland//, 19,000km diameter. Giant frozen world with limited Cryovolanic activity. Has a large Gelidian moon (5,000km diameter) in elliptical orbit. | | B | 50AU | Ice Belt | Ranges from 45Mkm to 60Mkm | | XI | 73AU | Kuiper | //Yell//, 1,340km diameter. | | XII | 95AU | Kuiper | //Hoy//, 1,200km diameter. | ===== Serendip Belt ===== There are approximately two billion people leaving throughout the belt, mostly living in hollowed out asteroid habitats, though there are also plenty of families and groups living in small craft which move from job to job. ==== C-Jammer ==== **Berthing Costs:** Cr2,000/week The focus of the population in the Belt, and also the location of the main starport, is //C-Jammer//, the ancient ship that made its way from Terra to the Islands a thousand years ago. It is a 4km long asteroid, hollowed out through the middle with a tube that contains the main habitation areas. It's population is about 100,000. The drive systems have been dismantled at the rear, and the front has been reworked into a large starport with plenty of room for ships to dock. The starport is clean and efficient, with a lot of attention applied to safety details. === Government === The government is a //Representative Democracy//, with party elections every five years. There are currently two major parties and three minor ones, and most elections end with a major and minor sharing joint power. The ruler is the Prime Minister, who is currently Martin Peterson of the Democratic League (in power with the Outer Belt Coalition). * Social Workers Alliance (major) - favoured by the lower classes * Democratic League (major) - favoured by the higher classes * Outer Belt Coalition (minor) * Workers Collective (minor) * Technocratic Libertarians (minor) Government is highly transparent, and all government meetings except those considered sensitive are streamed live. Voting records are public, and pay is directly tied to ministers public ratings. The //Technocratic Libertarians// are generally in favour of being even more open, and the //Worker's Collective// being in favour of more privacy - both in government and private life. The government has authority throughout the system, not just in the belt. === Places === The gardens are: * Garden Park * Garden Forest * Garden Farms * Wild Garden The towns are: * Dock Town - Star port facilities, a lot of standard hotels and restaurants. * Sleeper Town - Residential and commercial, where all the best places are. * Capital - Financial and government centres, university, high tech industry. * Boom Town - renamed after //the Waking//, when it was full of young families as the population tried to rapidly expand.