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ft:pointdefence [2013/08/03 14:30] – created samft:pointdefence [2023/01/28 15:28] (current) sam
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 ====== Point Defence Systems ====== ====== Point Defence Systems ======
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 +{{ :ft:fiery_nebula_2.jpg?nolink&300|}}
  
 The ship designs given here assume a house rule which make point defence systems slightly more effective. The ship designs given here assume a house rule which make point defence systems slightly more effective.
  
-  * A PDS can fire at any ship within 6". It does 1 point of damage on a 5 or 6. If the target has one level of shields it does 1 point on a 6, and is ineffective against targets with two levels of shields.+  * A PDS can fire at any ship within 4". It does 1 point of damage on a 5 or 6. If the target has one level of shields it does 1 point on a 6, and is ineffective against targets with two levels of shields.
   * A PDS does not need a fire control system to fire against ships.   * A PDS does not need a fire control system to fire against ships.
  
 The first is already included as an option (somewhere) in the rules, the second is not. The reason for the change is so that in several cases it makes sense for a civilian or other non-combat vessel to be very lightly armed. They can carry a single PDS system, and still have a (small) chance of fighting off attacking ships, without having to carry a complete fire control system. The first is already included as an option (somewhere) in the rules, the second is not. The reason for the change is so that in several cases it makes sense for a civilian or other non-combat vessel to be very lightly armed. They can carry a single PDS system, and still have a (small) chance of fighting off attacking ships, without having to carry a complete fire control system.
  
ft/pointdefence.1375540206.txt.gz · Last modified: 2013/08/03 14:30 by sam