magnimar:spells
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magnimar:spells [2016/09/03 14:05] – sam | magnimar:spells [2016/10/29 10:07] – [Arcane Spells] sam | ||
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^ Source | ^ Source | ||
| Core Rulebook | | Core Rulebook | ||
- | | Non-Core Rulebook | + | | Non-Core Rulebook |
- | | Other Paizo Source | Rare | x5 | +10 | + | | Other Paizo Source | Rare | x5 | +6 ^ |
- | | Non-Paizo Source | + | | Non-Paizo Source |
- | This doesn' | + | This doesn' |
- | === Studying | + | === Gaining |
//Common// spells automatically gained when going up a level are gained immediately after a night' | //Common// spells automatically gained when going up a level are gained immediately after a night' | ||
- | Wizards and other book learners can learn other spells by spending time studying and researching them. If you have a copy of the spell, it takes 1 full day per spell level, and success is automatic. | + | Wizards and other book learners can learn other spells by spending time studying and researching them. |
- | If you don't have a copy of the spell, then you need to research the spell. It takes 1 week per spell level, and the cost is 100gp per level of the spell in materials. You need to make a Spellcraft check equal to 10 + 3 x level of the spell, modified by rarity. If you fail, you lose the money and the time. You can try again, and get a cumulative +1 for each previous attempt at that spell. | + | If you have a copy of a spell in a scroll or a spell book, you must first decipher the spell. This requires either the use of //Read Magic// (in which case the process is automatic, and takes 1 minute per spell level), or a // |
+ | |||
+ | Learning a spell you have a deciphered copy of takes 1 day per spell level, and requires a Spellcraft DC 15 + level of the spell. If you fail, then you must wait until gaining another rank in // | ||
+ | |||
+ | If you don't have a copy of the spell, then you need to research the spell. It takes 1 week per spell level, and the cost is 100gp per level of the spell in materials. You need to make a Spellcraft check equal to 15 + 2 x level of the spell, modified by rarity. If you fail, you lose the money and the time. You can try again, and get a cumulative +1 for each previous attempt at that spell. | ||
+ | |||
+ | == Sorcerers == | ||
+ | |||
+ | Sorcerer' | ||
+ | |||
+ | If you have a deciphered copy of a non-Common spell scroll (not a spell book) prior to going up a level, then you may automatically learn that spell when you select your spells when levelling up. The scroll is consumed in this process as you ' | ||
+ | |||
+ | Sorcerers are unable to invent or research non-common spells they haven' | ||
+ | |||
+ | You may also get an option to retrain an existing known spell to a rarer one when retraining. The trainer needs to have the spell you want. | ||
==== Divine Spells ==== | ==== Divine Spells ==== |
magnimar/spells.txt · Last modified: 2016/12/10 11:53 by sam