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myths:index [2012/12/08 23:08] sammyths:index [2012/12/08 23:16] (current) sam
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 ====== Myths ====== ====== Myths ======
  
-//Myths// is a fantasy game system I designed and used +{{ :myths:myths-logo.jpg?nolink |}}
-back in the early 1990s. It started because I had got +
-annoyed with 2nd Edition AD&D, and decided to clean up +
-that system. In the end, I had 'cleaned up' most of the +
-rules to the point where the end result bore no resemblance +
-to AD&D.+
  
 +//Myths// is a fantasy game system I designed and used back in the early 1990s. It started because I had got annoyed with 2nd Edition AD&D, and decided to clean up that system. In the end, I had 'cleaned up' most of the rules to the point where the end result bore no resemblance to AD&D.
  
 +The system was used in my [[/kythe/index|Land of Kythe]] setting.
  
-The system was used in my //Land of Kythe// setting.+I dropped Myths soon after leaving university, and started work on Yags, in an attempt to get away from the complexity of the Myths system. It is clunky in places, but overall worked quite well. It's one of the few systems I know of which scales down as well as up.
  
 +The game is now released under the BSD-like license, and the PDFs are available for download here. The original source files no longer exist, and even if they did they would be unreadable to most people since they were produced using //Impression Publisher// on //RISC OS//.
  
- +  * {{:myths:myths.pdf|Myths Core Rules}} 
-I dropped Myths soon after leaving university, and started +  * {{:myths:magic.pdf|Myths Magic}} 
-work on Yags, in an attempt to get away from the complexity +  * {{:myths:spells.pdf|Myths Spell Lists}} 
-of the Myths systemIt is clunky in places, but overall +  * {{:myths:equipment.pdf|Myths Equipment Guide}} 
-worked quite wellIt's one of the few systems I know of +  * {{:myths:weapons.pdf|Myths Weapon Guide}} 
-which scales down as well as up.+  * {{:myths:herbs.pdf|Myths Herbs and Poisons}}
  
  
myths/index.txt · Last modified: 2012/12/08 23:16 by sam