User Tools

Site Tools


myths:index

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Last revisionBoth sides next revision
myths:index [2012/12/08 23:13] sammyths:index [2012/12/08 23:13] sam
Line 3: Line 3:
 //Myths// is a fantasy game system I designed and used back in the early 1990s. It started because I had got annoyed with 2nd Edition AD&D, and decided to clean up that system. In the end, I had 'cleaned up' most of the rules to the point where the end result bore no resemblance to AD&D. //Myths// is a fantasy game system I designed and used back in the early 1990s. It started because I had got annoyed with 2nd Edition AD&D, and decided to clean up that system. In the end, I had 'cleaned up' most of the rules to the point where the end result bore no resemblance to AD&D.
  
-The system was used in my [[/kythe|Land of Kythe]] setting.+The system was used in my [[/kythe/index|Land of Kythe]] setting.
  
 I dropped Myths soon after leaving university, and started work on Yags, in an attempt to get away from the complexity of the Myths system. It is clunky in places, but overall worked quite well. It's one of the few systems I know of which scales down as well as up. I dropped Myths soon after leaving university, and started work on Yags, in an attempt to get away from the complexity of the Myths system. It is clunky in places, but overall worked quite well. It's one of the few systems I know of which scales down as well as up.
myths/index.txt · Last modified: 2012/12/08 23:16 by sam