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traveller:gallery [2014/01/17 13:40] – [The Traveller Galaxy] samtraveller:gallery [2014/01/17 13:44] (current) – [The Traveller Galaxy] sam
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 The following show images of the main sectors of the Imperium. The dark region is the Great Rift, and the second shot is looking straight across it. The following show images of the main sectors of the Imperium. The dark region is the Great Rift, and the second shot is looking straight across it.
  
-{{:traveller:snapshots:allworlds1.png?direct&200|}} +{{:traveller:snapshots:allworlds1.png?direct&300|}} 
-{{:traveller:snapshots:allworlds2.png?direct&200|}} +{{:traveller:snapshots:allworlds2.png?direct&300|}} 
-{{:traveller:snapshots:allworlds3.png?direct&200|}} +{{:traveller:snapshots:allworlds3.png?direct&300|}}
- +
  
 ===== The Etre system ===== ===== The Etre system =====
  
 +Close to a star, looking straight across the galactic plane. Because Traveller uses a 2D map, I've added a small random element to the Z coordinate of each system, so that it doesn't look quite so flat.
  
- +{{:traveller:snapshots:allworlds4.png?direct&200|}}
-Close to a star, looking straight across the galactic +
-plane. Because Traveller uses a 2D map, I've added a +
-small random element to the Z coordinate of each +
-system, so that it doesn't look quite so flat. +
- +
- +
- +
-[[snapshots/allworlds4.png|]] -  +
  
 ===== World Generation ===== ===== World Generation =====
  
 +The following shots show initial attempts at writing something that can randomly generate world maps. Since I was using
  
 +[[http://mapcraft.sourceforge.net|Mapcraft]] - we use hex tiles for the map, which show up at low resolution. These first images are lower resolution to speed up testing. They include a couple of barren worlds, a Pelagic world and an early attempt at a Gaian world.
  
-The following shots show initial attempts at writing +{{:traveller:snapshots:first-world.png?direct&200|}} 
-something that can randomly generate world maps. +{{:traveller:snapshots:first-world2.png?direct&200|}} 
-Since I was using +{{:traveller:snapshots:pelagic1.png?direct&200|}} 
- +{{:traveller:snapshots:pelagic2.png?direct&200|}} 
-[[http://mapcraft.sourceforge.net|Mapcraft]] -  +{{:traveller:snapshots:gaian1.png?direct&200|}} 
-we use hex tiles for the map, which show up at low +{{:traveller:snapshots:gaian2.png?direct&200|}}
-resolution. These first images are lower resolution +
-to speed up testing. They include a couple of barren +
-worlds, a Pelagic world and an early attempt at a Gaian +
-world. +
- +
- +
- +
-[[snapshots/first-world.png|]] -  +
-[[snapshots/first-world2.png|]] -  +
-[[snapshots/pelagic1.png|]] -  +
-[[snapshots/pelagic2.png|]] -  +
-[[snapshots/gaian1.png|]] -  +
-[[snapshots/gaian2.png|]] -  +
- +
- +
-Since the above screenshots were taken, I've totally +
-rewritten the rendering engine (it now uses a +
-diamond-square algorithm for generating a fractal +
-landscape with square tiles) so that it is much faster, +
-and produces potentially better results. +
- +
  
-It's currently limited to Gaian type worldsand +Since the above screenshots were takenI've totally rewritten the rendering engine (it now uses diamond-square algorithm for generating fractal landscape with square tiles) so that it is much faster, and produces potentially better results.
-doesn't yet handle the poles properly. The following +
-images show warm EoGaian world with large surface +
-ocean.+
  
 +It's currently limited to Gaian type worlds, and doesn't yet handle the poles properly. The following images show a warm EoGaian world with a large surface ocean.
  
 +{{:traveller:snapshots:pamraeltan:north.jpg?direct&150|}}
 +{{:traveller:snapshots:pamraeltan:south.jpg?direct&150|}}
 +{{:traveller:snapshots:pamraeltan:east.jpg?direct&150|}}
 +{{:traveller:snapshots:pamraeltan:west.jpg?direct&150|}}
  
-[[snapshots/pamraeltan/north.jpg|]] -  
-[[snapshots/pamraeltan/south.jpg|]] -  
-[[snapshots/pamraeltan/east.jpg|]] -  
-[[snapshots/pamraeltan/west.jpg|]] -  
  
  
traveller/gallery.1389966042.txt.gz · Last modified: 2014/01/17 13:40 by sam