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traveller:goldenage:tech:sensors [2020/11/06 18:53] – created samtraveller:goldenage:tech:sensors [2020/12/28 16:31] (current) sam
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 ===== Transponders ===== ===== Transponders =====
  
-All civilian vessels continuously broadcast a transponder signal.+All civilian vessels continuously broadcast a transponder signal. It can generally be picked up within 30Mkm with civilian sensors, or 100Mkm with military grade sensors. 
 + 
 +Military ships will often switch off their transponders when on a mission, though it is against Imperium law for civilian ships to do so. 
 + 
 +The transponder signal carries the ID of the ship, and where it was registered, and has enough information to work out the heading of the vessel. 
 + 
 +===== Starports ===== 
 + 
 +Starports will generally have high quality sensor arrays that allow them to monitor most of the star system. 
 + 
 +They have neutrino sensors which allow them to detect a ship's jump (either out, or in). 
 + 
 +The general ranges at which a starport will be aware of what's going on depends on its size. Double these ranges if there is a Naval base present. 
 + 
 +==== A ==== 
 + 
 +  * Transponder signals with 30 AU. 
 +  * Detect jumps within 10 AU. 
 + 
 + 
 +==== B ==== 
 + 
 +  * Transponder signals with 10 AU. 
 +  * Detect jumps with 3 AU. 
 + 
 +==== C ==== 
 + 
 +  * Transponder signals with 3 AU. 
 +  * Detect jumps within 1 AU. 
 + 
 +==== D ==== 
 + 
 +  * Transponder signals with 1 AU. 
 + 
 + 
 +Increase by one range band if population is 1 billion+. Increase by 1 range band if TL is 13+. 
 +Range bands beyond 30 AU are 60 AU, 100 AU. 
 + 
 + 
traveller/goldenage/tech/sensors.1604688788.txt.gz · Last modified: 2020/11/06 18:53 by sam