worldgen:civilisations:colony
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worldgen:civilisations:colony [2020/03/16 09:49] – sam | worldgen:civilisations:colony [2020/03/16 11:22] (current) – sam | ||
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==== Religious ==== | ==== Religious ==== | ||
+ | These tend to have a strong religious government, and are started in order to expand the faith. They are the product of large, organised religions. | ||
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+ | ===== Colony Types ===== | ||
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+ | |||
+ | ==== Domed Habitats ==== | ||
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+ | Found on harsh worlds where people can't live on the surface. Tend to be on the Small to Medium size. | ||
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+ | ==== Domed Cities ==== | ||
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+ | Found on harsh worlds with Medium to Large colonies. | ||
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+ | ==== Farmsteads ==== | ||
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+ | Tiny or Small colonies on class I or II worlds. Lots of small settlements which specialise in farming. | ||
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+ | ==== Rural Townships ==== | ||
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+ | Small or Medium colonies on class I or II worlds. Lots of medium settlements which have branched out into industry and craft rather than just basic agriculture. | ||
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+ | ==== Urban Colony ==== | ||
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+ | Medium or Large colonies on class I or II worlds. | ||
worldgen/civilisations/colony.txt · Last modified: 2020/03/16 11:22 by sam