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blog:20140216_planets [2014/02/16 15:38] – created samblog:20140216_planets [2014/02/16 15:40] (current) sam
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 Even using a scale of 1" = 1000km gives quite small planets relative to the size of the models, but the models were never meant to be to scale compared to movement and weapon ranges. I've found that it's a playable scale that allows planets to fit on the table (together with their gravity wells), and still give a big enough object to manoeuvre around to be interesting. Even using a scale of 1" = 1000km gives quite small planets relative to the size of the models, but the models were never meant to be to scale compared to movement and weapon ranges. I've found that it's a playable scale that allows planets to fit on the table (together with their gravity wells), and still give a big enough object to manoeuvre around to be interesting.
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 +Note that out of the planets shown here, only the largest two have any gravity worth worrying about within the game. The smaller planets are merely obstacles which can block line of sight or be used as bases.
blog/20140216_planets.1392565111.txt.gz · Last modified: 2014/02/16 15:38 by sam