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blog:20151025_hook_mountain_massacre [2015/10/25 17:52] samblog:20151025_hook_mountain_massacre [2015/10/25 17:54] (current) sam
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 This third part of the path felt a lot more of a straightforward hack and slash than the previous two, with the exception of the sudden moral quandary at the dam that I really wasn't expecting given how the characters had been played previously. It's also starting to suffer from the old D&D problem of power creep, and even though everyone has core classes, the differences between the character builds are starting to become very apparent (the fighter is the strongest character, the cleric the weakest, with the thief and sorcerer somewhere in the middle). This third part of the path felt a lot more of a straightforward hack and slash than the previous two, with the exception of the sudden moral quandary at the dam that I really wasn't expecting given how the characters had been played previously. It's also starting to suffer from the old D&D problem of power creep, and even though everyone has core classes, the differences between the character builds are starting to become very apparent (the fighter is the strongest character, the cleric the weakest, with the thief and sorcerer somewhere in the middle).
  
-I'll probably run the 4th adventure at some point (maybe next year), though I don't have a burning desire to continue things right now.+I'll probably run the 4th adventure (Fortress of the Stone Giants) at some point (maybe next year), though I don't have a burning desire to continue things right now.
  
-Next up for our weekly gaming, we areprobably going to be going back to //Legend of the Five Rings//, and I might start thinking about preparing some //Savage Worlds//.+Next up for our weekly gaming, we are probably going to be going back to //Legend of the Five Rings//, and I might start thinking about preparing some //Savage Worlds//.
  
  
blog/20151025_hook_mountain_massacre.1445795556.txt.gz · Last modified: 2015/10/25 17:52 by sam