chronicles:hand_that_is_rising:gang_trouble
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chronicles:hand_that_is_rising:gang_trouble [2020/02/27 20:58] – sam | chronicles:hand_that_is_rising:gang_trouble [2020/02/27 21:42] (current) – sam | ||
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* Goes up whenever punishment on the gang is too harsh. | * Goes up whenever punishment on the gang is too harsh. | ||
* When it fills the clock, //Hold// becomes //Weak//. | * When it fills the clock, //Hold// becomes //Weak//. | ||
+ | |||
+ | |||
+ | ==== Local Uprising [6] ==== | ||
+ | |||
+ | The locals are fed up with you, and either take revenge themselves or hire someone to do so. | ||
+ | |||
+ | * Goes up whenever //Teach the Locals Respect// fails. | ||
+ | * When it fails, something bad happens. | ||
===== Action Checks ===== | ===== Action Checks ===== | ||
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Most likely // | Most likely // | ||
- | * 1-3: Ineffective. Forfeit Tier +1. | + | * 1-3: Ineffective. Forfeit Tier +2. |
* 4-5: Gain some respect. Forfeit Tier. | * 4-5: Gain some respect. Forfeit Tier. | ||
* 6: They won’t do it again. | * 6: They won’t do it again. | ||
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| 4 | 6 | The Hive (IV). A guild of legitimate merchants. The Gang have been damaging local shops of local guild members, for no gain. This is upsetting locals. Forfeit // | | 4 | 6 | The Hive (IV). A guild of legitimate merchants. The Gang have been damaging local shops of local guild members, for no gain. This is upsetting locals. Forfeit // | ||
^ d6 ^ d6 ^ Religious Zealotry ^ | ^ d6 ^ d6 ^ Religious Zealotry ^ | ||
- | | 5 | 1 | | | + | | 5 | 1 | The Gang have been knocking on people' |
- | | 5 | 2 | | | + | | 5 | 2 | The Gang have been insulting people in the street, and you are seen as crude and infantile. Forfeit // |
- | | 5 | 3 | | | + | | 5 | 3 | The Gang have been trying to convert people in the street, but have been doing a bad job and are a laughing stock. Forfeit // |
- | | 5 | 4 | | | + | | 5 | 4 | The Gang have been spying on people trying to gain their secrets, but have been doing a bad job of it. Forfeit // |
- | | 5 | 5 | | | + | | 5 | 5 | The Gang have been capturing local animals to use in strange rituals they have invented, then leaving the corpses for people to find. Forfeit // |
- | | 5 | 6 | | | + | | 5 | 6 | The Gang have been having drug fuelled raptures in public, which locals find amusing. Forfeit // |
+ | ^ d6 ^ d6 ^ Bad Stuff ^ | ||
+ | | 6 | 1 | Two of the gang members get into a serious fight, and gain an enmity for each other unless you can // | ||
+ | | 6 | 2 | There is grumbling amongst the gang that things aren't going as well as they could. +1 on //Gang is Uncontrolled// | ||
+ | | 6 | 3 | One of the gang members goes missing, and nobody is sure where they are. Either give them up as dead, or go looking for them. **1**: They are drunken and overdosed somewhere, a search is needed to bring them back before they die; **2**: They got into dangerous sex games with someone, who has them tied up somewhere; **3**: They agreed to a stupid dare, and are now stuck somewhere dangerous with someone; **4**: After taking drugs, they are paranoid and delusional, and are now wandering somewhere dark; **5**: They have become crazed with fervour for the goddess, and have decided to take their worship somewhere dangerous; **6**: They have become depressed and want to kill themselves. They will need talking down. | | ||
+ | | 6 | 4 | One of the gang has become ill, and will need urgent medical attention. If dealt with, tick down all bad clocks for the gang. | | ||
+ | | 6 | 5 | One of the Gang roams the streets spouting off about the cult after too much drugs, forfeit // | ||
+ | | 6 | 6 | One of the Gang members overdoses during a drug fuelled outing. They die. | | ||
chronicles/hand_that_is_rising/gang_trouble.txt · Last modified: 2020/02/27 21:42 by sam