eyressia:atharia
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The //Atharian Republic// formed early in the first millennium following the //First Devastation//, | The //Atharian Republic// formed early in the first millennium following the //First Devastation//, | ||
- | By the //Second Devastation//, | + | By the //Second Devastation//, |
By around 1300 AD, it had begun to rebuild itself, but suffered a catastrophe when the city of Athar was struck by the [[Blight]]. The capital moved to [[Tannos]], and shortly after the senate took full control, returning Atharia back to being a Republic. | By around 1300 AD, it had begun to rebuild itself, but suffered a catastrophe when the city of Athar was struck by the [[Blight]]. The capital moved to [[Tannos]], and shortly after the senate took full control, returning Atharia back to being a Republic. | ||
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===== Geography ===== | ===== Geography ===== | ||
- | ==== Atharia | + | ==== Ekkos ==== |
- | The originating country of the Republic was **Atharia** | + | The originating country of the Republic was [[Velnitia]] |
To the north it becomes hilly and mountainous, | To the north it becomes hilly and mountainous, | ||
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==== Zemoa ==== | ==== Zemoa ==== | ||
- | A mountainous land of city states that were one of the first regions conquered by Atharia within a hundred years of the founding of the Republic, around 700 AD. A lot of philosophy and knowledge comes from Zemoa, and the rise of their first city states dates to around 200 AD. | + | [[Zemoa]] is a mountainous land of city states that were one of the first regions conquered by Atharia within a hundred years of the founding of the Republic, around 700 AD. A lot of philosophy and knowledge comes from Zemoa, and the rise of their first city states dates to around 200 AD. |
The mountainous nature of the land made it difficult for the Elves to gain full control, and they actually traded with the Dwarves for many centuries. | The mountainous nature of the land made it difficult for the Elves to gain full control, and they actually traded with the Dwarves for many centuries. | ||
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==== Kroth ==== | ==== Kroth ==== | ||
- | Between | + | Between |
+ | |||
+ | ===== Major Religions ===== | ||
+ | |||
+ | ==== Solomus ==== | ||
+ | |||
+ | Patron god of the republic, god of leadership and civilisation. Most paladins follows Solomus. There is a law that the largest temple in a city must be to Solomus, both in size and number of priests. There cannot be more temples of any other single god, then there are temples to Solumus within a city. A city must have a temple of Solomus if it is to be classed as a city (which gives it the legal right to collect taxes itself, and take a cut before passing them back to the capital). | ||
+ | |||
+ | ==== Ulthania ==== | ||
+ | |||
+ | Goddess of motherhood. | ||
+ | |||
+ | ==== Mishka ==== | ||
+ | |||
+ | Goddess of healing and love, protection. Has a paladin cult. | ||
+ | |||
+ | ==== Other Gods ==== | ||
+ | |||
+ | * Jailira - The Huntress | ||
+ | * Jaohl - Law and judgement | ||
+ | * Mathus - Knowledge and magic | ||
+ | * Akthos - War | ||
+ | * Taila - Assassins | ||
+ | * Tharos - Craftsmen | ||
+ | * Ix - Destruction, |
eyressia/atharia.1564952343.txt.gz · Last modified: 2019/08/04 20:59 by sam