ft:planets:military
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ft:planets:military [2020/07/18 22:34] – created sam | ft:planets:military [2020/07/19 09:28] (current) – sam | ||
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====== Military Base ====== | ====== Military Base ====== | ||
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+ | A //Military Base// is designed specifically for defence and offence. It is designed much like a starship is, and must pay for structure and systems. | ||
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+ | * It has a MASS, which it does not need to pay for. | ||
+ | * It costs 1 point for each point of STRUCTURE. | ||
+ | * It costs 2 points for each point of ARMOUR. Armour can be layered, at no extra cost. | ||
+ | * It has no drives or FTL systems. | ||
+ | * It has power and (if needed) life support. | ||
+ | * It has one DCP per 20 MASS of the base. | ||
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+ | ===== Planetary Conditions ===== | ||
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+ | * If surface conditions are such that EVA or other protective gear is needed on the surface, then the base must have life support systems. | ||
+ | * If the atmosphere is a Vacuum or Very Thin, the base must have at least 30% STRUCTURE. | ||
+ | * If the atmosphere is Very Dense, then the base must have at least 40% STRUCTURE. | ||
+ | * All other atmospheres must be at least 10% STRUCTURE | ||
A military base can use DCPs for defence, but only when the base is invaded. They are treated as Riflemen, but perform badly against all targets. | A military base can use DCPs for defence, but only when the base is invaded. They are treated as Riflemen, but perform badly against all targets. | ||
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ft/planets/military.txt · Last modified: 2020/07/19 09:28 by sam