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islandsintherift:encounters:comet

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Comet

A comet is a ball of icy volatiles. This far from anywhere, it is just a dormant snowball with no tail or any chance of creating one. Roll a d6 to see how far it is from the ship.

  1. 1D6 x 10 Mkm
  2. 1D6 x 25 Mkm
  3. 1D6 x 50 Mkm
  4. 1D6 x 100 Mkm
  5. 1D6 x 150 Mkm (1 AU) (+1 to Size roll)
  6. 1D6 x 2 AU (+2 to Size roll)

It will be moving vaguely in the ship’s direction (but is very unlikely to collide). Roll a D6 to see how quickly it is moving:

  1. 1D6 km/s
  2. 2D6 km/s
  3. 3D6 km/s
  4. 1D6 x 10 km/s
  5. 1D6 x 30 km/s
  6. 1D6 x 100 km/s. Roll again, on a 6 multiply by 10 and roll again.

Chance of the ship detecting it depends on what sort of sensor scans they are performing. It takes about 15 minutes to get a radio pingback from an object for every 1 AU it is in distance.

islandsintherift/encounters/comet.1593626116.txt.gz · Last modified: 2020/07/01 17:55 by sam