magnimar:roll20:initiative
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magnimar:roll20:initiative [2018/03/30 14:45] – created sam | magnimar:roll20:initiative [2018/03/30 14:58] – sam | ||
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In many situations, each side in a combat will be aware of each other at the point that combat begins. In this case everybody rolls initiative normally, and there is no surprise round. | In many situations, each side in a combat will be aware of each other at the point that combat begins. In this case everybody rolls initiative normally, and there is no surprise round. | ||
- | Initiative is rolled at the point combat begins - not whilst preparing or waiting. As soon as it is possible for a combat action to occur, initiative is rolled, and not before. | + | Initiative is rolled at the point combat begins - not whilst preparing or waiting. As soon as it is possible for a combat action to occur, initiative is rolled, and not before. e.g., if one side is waiting to open a door to charge in and attack the other side, then initiative is rolled when the door is opened. |
==== One Person Begins Combat ==== | ==== One Person Begins Combat ==== | ||
- | If there is one person | + | If there is one creature |
+ | * Someone who opens a door ready to fight. | ||
+ | * Someone who initiates an ambush. | ||
+ | * Someone who draws a weapon during a conversation. | ||
This is implemented in the scripts by starting combat with a single token. If only one token is added at the start of combat, then that token takes 20 and has surprise. | This is implemented in the scripts by starting combat with a single token. If only one token is added at the start of combat, then that token takes 20 and has surprise. | ||
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Everybody else then gets added to the initiative, with a possibility of either being surprised, or having surprise. | Everybody else then gets added to the initiative, with a possibility of either being surprised, or having surprise. | ||
+ | === Ambush === | ||
+ | |||
+ | In an ambush, the initiator makes a //Stealth// check, and anyone who was not aware of them makes a // | ||
+ | |||
+ | In an ambush situation, one person on the ambushing team must be designated as the initiator. The rest of the team don't need to make a surprise check - they automatically have surprise and roll initiative. | ||
+ | |||
+ | === Deception === | ||
+ | |||
+ | Where everyone is aware of each other, but the initiator surprises people by suddenly starting a fight, then they instead make a //Bluff// check. Everyone else makes a //Sense Motive// check, and on success get to act in the surprise round, otherwise they are surprised. | ||
+ | |||
+ | ==== Readying Before Combat ==== | ||
+ | |||
+ | What happens if someone readies an action before combat begins? | ||
magnimar/roll20/initiative.txt · Last modified: 2018/04/24 20:01 by sam