traveller:jump
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Jump Tech
The usual way of getting between the stars is through the use of a Jump Drive. These are capable of moving a ship across multiple parsecs in the period of a week. A jump always lasts about a week, regardless of the distance. More powerful/advanced drives can travel further distances in that week, but they can't take less time to move a shorter distance.
The most advanced jump drives, at TL 16+, have a range of 6 parsecs. The basic jump drive, introduced at TL 10, could manage 1 parsec. The TL 10 drive was highly experimental, and took up most of a ship's mass.
TL | Parsecs |
---|---|
10 | 1* |
11 | 1 |
12 | 2 |
13 | 3 |
14 | 4 |
15 | 5 |
16+ | 6 |
Jump Navigation
Jump Shadow
Generally, a jump drive can't initiate a jump, or end a jump, within 100 diameters of a planet or star.
traveller/jump.1546885881.txt.gz · Last modified: 2019/01/07 18:31 by sam