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chronicles:hand_that_is_rising:gang_trouble

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Gang Trouble

Clocks

Gang is Uncontrolled [6]

Whenever Smooth Things Over is chosen, this can go up.

  • When it maxes out, the Gang rebels.

Gang Will Take No More [6]

Whenever Discipline the Gang is chosen, this can go up.

  • Goes up whenever punishment on the gang is too harsh.
  • When it fills the clock, Hold becomes Weak.

Action Checks

Discipline the Gang

Most likely a Command check.

  • 1-3: Festering, but +2 on Gang Will Take No More.
  • 4-5: Resolved, but +1 on Gang Will Take No More.
  • 6: Resolved, -1 on both Gang is Uncontrolled and Gang will Take No More.
  • Critical: Resolved, Clear Gang is Uncontrolled and -2 on Gang will Take No More.

Smooth Things Over

Most likely Consort or Sway.

  • 1-3: Appear as weak, forfeit Tier +1
  • 4-5: Smooth things over a bit, forfeit Tier.
  • 6: Everything is fine. -1 on Gang Will Take No More.
  • Critical: Clear Gang Will Take No More.

Teach the Locals Respect

Most likely Command.

  • 1-3: Ineffective. Forfeit Tier +1.
  • 4-5: Gain some respect. Forfeit Tier.
  • 6: They won’t do it again.
  • Critical: They definitely won’t do it again. +1 Reputation.

Result

Roll 2d6 to see what happens.

d6 d6 Internal Troubles
1 1 Fight between two members over nothing of import, need to resolve it. Gang is Uncontrolled or Discipline the Gang.
1 2 Drunk and disorderly, need to resolve it. Gang is Uncontrolled or Teach the Gang a Lesson.
1 3 Fighting over a woman/man outside the gang, Forfeit Reputation or Teach the Gang a Lesson.
1 4 Practical joke goes too far, a PC takes 1 level of harm. Gang is Uncontrolled or Teach the Gang a Lesson.
1 5 Got a young lady pregnant. Forfeit Reputation or pay Coin.
1 6 Beat up a local prostitute. Forfeit Reputation, pay Coin or Teach the Gang a Lesson.
d6 d6 Vice
2 1 Overindulge at a drug den, cause some damage. Forfeit Reputation, pay Coin or Smooth Things Over. 1: Helene, Silver Stag Casino (Silkshore); 2-3: Avrick, powder dealer (Barrowcleft); 4-5: Tavern’s Smoke Shop (Coalridge); 6: Jewel, Bird and Shine, Cat crawl alley (The Docks)
2 2 Drunk and disorderly on the streets. Forfeit Reputation or Discipline the Gang.
2 3 Gambling debts, Forfeit Reputation, or Command or pay Coin. 1-2: Spogg’s Dice Game (Crow’s Foot); 3: Grist, boxing (The Docks); 4: Helene, Silver Stag Casino (Silkshore); 5: Master Vreen, hound racing (Nightmarket); 6: Sergeant Velk, the fighting pits (Dunslough)
2 4 Started a fight in a brothel. Forfeit Reputation, pay Coin to make amends, or Command to get them to go and apologise, or Smooth Things Over. 1: Rolan Volaris, Veil social club (Nightmarket); 2-3: Madame Tesslyn, the Red Lamp brothel (Silkshore); 4-5: Ivory Delights (Docks), 6: Madame Lianna, Whips and Chains (Six Towers)
2 5 Gang member was found passed out on the streets naked with no memory of what happened. Various rude symbols had been scrawled on his body. Forfeit Reputation or Teach the Locals Respect.
2 6 Started a fight in a tavern, which caused damage. Forfeit Reputation, Teach Gang a Lesson or pay Coin. 1-2: Mardin Gull, the Leaky Bucket (Crow’s Foot); 3-4: Pux Bolin, The Harping Monkey (Nightmarket); 5: The Broken Drum (Six Towers); 6: Harvey Vanta, The Shade Tavern (Six Towers)
chronicles/hand_that_is_rising/gang_trouble.1582671362.txt.gz · Last modified: 2020/02/25 22:56 by sam