pathfinder:experience
Differences
This shows you the differences between two versions of the page.
Next revisionBoth sides next revision | |||
pathfinder:experience [2016/05/15 12:18] – created sam | pathfinder:experience [2016/05/15 12:30] – sam | ||
---|---|---|---|
Line 16: | Line 16: | ||
Total experience would be given to everyone who took part. | Total experience would be given to everyone who took part. | ||
+ | ==== Freeform Missions ==== | ||
+ | |||
+ | So what happens when characters decide to go an do their own thing, rather than a set mission for an NPC? Experience would be gained, in a similar way, though objectives would be decided by the GM. | ||
+ | |||
+ | ===== Life Style ===== | ||
+ | |||
+ | Experience may also be gained for spending money on really important things - drugs, sex, entertainment and fine living. Basically anything that doesn' | ||
+ | |||
+ | This means there will be a trade off between spending money on advancement, | ||
+ | |||
+ | Wizards and Clerics would be allowed to spend money on lab experiments and donations to their church. hat happens to the money isn't really important, just the fact that it is expended for no other benefit than experience points. | ||
+ | |||
+ | The current plan is 1gp = 1xp. This would be on a per-character basis. | ||
+ | |||
+ | There may be a cap of 1, | ||
pathfinder/experience.txt · Last modified: 2016/06/20 09:14 by sam