pathfinder:experience
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pathfinder:experience [2016/05/15 12:33] – [Life Style] sam | pathfinder:experience [2016/06/20 09:14] (current) – sam | ||
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So what happens when characters decide to go an do their own thing, rather than a set mission for an NPC? Experience would be gained, in a similar way, though objectives would be decided by the GM. | So what happens when characters decide to go an do their own thing, rather than a set mission for an NPC? Experience would be gained, in a similar way, though objectives would be decided by the GM. | ||
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+ | My very rough thought is that advancement will initially progress at around a level a month (~500XP/ | ||
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+ | ===== Factions ===== | ||
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+ | Considering the possibility of giving experience for gaining influence with various factions. Since factions will probably be an important part of the game, this should tie in nicely. | ||
===== Life Style ===== | ===== Life Style ===== | ||
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There may be a cap of 1, | There may be a cap of 1, | ||
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+ | ==== Downtime Characters ==== | ||
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+ | For characters who aren't doing anything, they' | ||
pathfinder/experience.1463315589.txt.gz · Last modified: 2016/05/15 12:33 by sam