traveller:goldenage:systems:reft:cyclone
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traveller:goldenage:systems:reft:cyclone [2021/04/30 10:12] – sam | traveller:goldenage:systems:reft:cyclone [2021/04/30 10:20] – sam | ||
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====== Cyclone 2930 ====== | ====== Cyclone 2930 ====== | ||
- | //Cyclone is a world mostly covered with water, with the majority of its land mass being on the northern pole. The bulk of its small population however can be found on the two equatorial island continents, where they have small fishing villages supported by high technology.// | + | //Cyclone is a world mostly covered with water, with the majority of its land mass being on the northern pole. The bulk of its small population however can be found on the two equatorial island continents, where they have small fishing villages supported by high technology. The atmosphere is tainted with toxic spores and requires a full face mask.// |
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**Berthing Fees:** 1,500Cr | **Berthing Fees:** 1,500Cr | ||
- | Cyclone is on the edge of the Imperium, the main gateway across the Rift via the // | + | Cyclone is on the edge of the Imperium, the main gateway across the Rift via the // |
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+ | Once you land though, the reality is a bit less pleasant, since the dense air is full of fungal spores which are toxic for most non-native species to breathe. Full face masks are necessary, though most buildings are sealed against the outside atmosphere and joined with sealed walkways. | ||
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+ | Most buildings are glass exteriors to allow a view over the forest canopies, so you at least get the feel of being in the open air even if going outside is likely to kill you. Internal pressure is kept at 150% standard to ensure leaks don't allow the external atmosphere in. | ||
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+ | The starport has a high population than the native population, which is only a couple of thousand. They can be found along the coastlines, living in floating sealed bubbles and making an income fishing the local waters. | ||
traveller/goldenage/systems/reft/cyclone.txt · Last modified: 2021/04/30 10:20 by sam