traveller:goldenage:systems:reft:new_colchis
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traveller:goldenage:systems:reft:new_colchis [2021/02/17 22:20] – sam | traveller:goldenage:systems:reft:new_colchis [2021/03/19 16:29] (current) – sam | ||
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**Port/ | **Port/ | ||
- | **Population: | + | **Population: |
**Government: | **Government: | ||
**Law Level:** 10 (Weapon possession prohibited) | **Law Level:** 10 (Weapon possession prohibited) | ||
Line 26: | Line 26: | ||
There are two K-type stars here - a K1 dwarf and a K9 dwarf. They are close binary companions, orbiting within 5Mkm of each other. The rest of the system orbits the common centre of gravity of the two. | There are two K-type stars here - a K1 dwarf and a K9 dwarf. They are close binary companions, orbiting within 5Mkm of each other. The rest of the system orbits the common centre of gravity of the two. | ||
- | The jump mask stretches out to a touch over 100Mkm, which encloses both //Gerra// and //New Cochis//, requiring that ships jump outside of the stellar mask. Due to the orbits of the two inner stars, this mask wobbles, making it tricky to accurately predict jumps. Astrogation checks into and out of New Colchis have a -1 DM to the check unless you want to play it safe and adding time to the in-system journey. | + | The jump mask stretches out to a touch over 100Mkm, which encloses both //Gerra// and //New Colchis//, requiring that ships jump outside of the stellar mask. Due to the orbits of the two inner stars, this mask wobbles, making it tricky to accurately predict jumps. Astrogation checks into and out of New Colchis have a -1 DM to the check unless you want to play it safe and adding time to the in-system journey. |
^ Orbit ^ Distance ^ Type ^ Description ^ | ^ Orbit ^ Distance ^ Type ^ Description ^ | ||
| I | 50Mkm | Cytherian | | I | 50Mkm | Cytherian | ||
| II | 92Mkm | EuGaian | | II | 92Mkm | EuGaian | ||
- | | III | 178Mkm | + | | III | 178Mkm |
- | | IV | 300Mkm | + | | IV | 300Mkm |
| V | 6-8AU | Gelidian | | V | 6-8AU | Gelidian | ||
| VI | 9AU-15AU | Gelidian | | VI | 9AU-15AU | Gelidian | ||
+ | |||
+ | It is 10Mkm from outside the stellar jump mask to New Colchis, but cutting it fine gives a -1 DM to the astrogation check. Crews wanting to be safe aim for a 15Mkm distance. | ||
+ | |||
+ | At 1g, 10Mkm takes 17h44m, and 15Mkm takes 21h43m of travel. | ||
+ | |||
+ | At 2g thrust, 10Mkm takes 12h32m, or for 15Mkm 15h21m. | ||
Civilian ships are not permitted beyond the 5 AU line without prior authorisation, | Civilian ships are not permitted beyond the 5 AU line without prior authorisation, | ||
- | There is a naval base and shipyards at the innermost | + | There is a naval base and shipyards at the outermost |
===== New Colchis ===== | ===== New Colchis ===== | ||
- | **New Colchis** is a high population, high tech world in the //New Islands// subsector, and one of the main powers in the //Islands Cluster//. Originally settled by colonists from Colchis, | + | **New Colchis** is a high population, high tech world in the //New Islands// subsector, and one of the main powers in the //Islands Cluster//. Originally settled by colonists from Colchis, |
+ | |||
+ | ==== From Orbit ==== | ||
+ | |||
+ | It is a Gaian world with an equatorial ocean. A ring of orbital habitats encircle the world at an altitude of about 1,000km, which is where the high port is located. The two moons are also populated, and the outermost is a naval base. | ||
+ | |||
+ | === Highport === | ||
+ | |||
+ | **Berthing Costs:** Cr2, | ||
+ | **Warehouse Costs:** 5 days free, then Cr250/ | ||
+ | |||
+ | A dispersed, interconnected web of hanger bays, residential habitats and industrial blocks. It is busy, noisy and has a wide mix of rich and poor living side by side. Holovid advertising is ubiquitous, as is surveillance for tracking individuals. Tracking is done by private companies who sell the information to whoever can pay. Mostly the information is used for advertising, | ||
+ | |||
+ | Weapons and armour are not permitted within the Highport, though the local police are well armed. Cargo only needs to go through customs if it is heading for an in-system location. | ||
+ | |||
+ | Total population of the orbital habitats is around 200 million. | ||
+ | |||
+ | === Downport === | ||
+ | |||
+ | Much like the highport, the downport at Dakota City is an island near the equator. The dense, tainted atmosphere can be hard to breathe (END 8+ or suffer mild coughing, 4+ or suffer serious breathing difficulties). Breathing masks are readily available, as are cybernetic implants. | ||
+ | |||
+ | Advertising and the rich/poor divide is just as bad here as it is at the highport. | ||
+ | |||
+ | ==== Government and Law ==== | ||
+ | |||
+ | New Colchis itself is ruled by King Wilhelm, who acts as dictator. He inherited the title from his father, who inherited it from his grandmother. The powers of the king are somewhat limited, in that though he has total control, exercising that control requires that the other // | ||
+ | |||
+ | Use of weapons is strictly regulated, and the carrying of firearms is prohibited. Open criticism of the ruling families is also outlawed, though otherwise people are pretty free to do as they please. Local law enforcement is generally well behaved, though those spreading ' | ||
+ | |||
+ | ==== Society ==== | ||
+ | The world has a population of just over 3 billion, with most of it urbanised and about 200 million permanently living in orbit amongst the various habitats that ring the world mostly at 1,000km altitude. There are a few million living on the two moons, and about fifty million more living around the system. | ||
- | King Wilhelm rules the world as dictator, after inheriting the title from his father. There are other great houses, who hold considerable | + | Much of the rest of society is heavily influenced by half a dozen huge corporations, who each have considerable |
There is heavy industry in orbit, and on the two small moons that orbit the main world. Most of the bodies in the system are being worked in some way. | There is heavy industry in orbit, and on the two small moons that orbit the main world. Most of the bodies in the system are being worked in some way. |
traveller/goldenage/systems/reft/new_colchis.1613600445.txt.gz · Last modified: 2021/02/17 22:20 by sam