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midnight:gm:npcs:stonehenge:merlin

Merlin ex Miscellanea

Male, 97; Unaging Welsh magus, mostly illusionist.

Int Per Str Sta Pre Com Dex Qik
+2 +2 -1 +2 +0 +3 -1 -2

Confidence: 3 / 6

Merlin took his name in order to impress the mundanes he deals with. He is an illusionist, and uses his skills to entertain and fool people for money and other services. He appears as a thin, wiry man in his early forties. He rarely stays in one place for long but generally returns to his original home near the Welsh border.

Virtues and Flaws

Hermetic Magus, The Gift

Virtues: Affinity with Imagonem, Puissant art (Imagonem)

Flaws: Hedge Wizard, Diedne Magic, Deficient form (terram), Deficient form (vim)

Crafty +3, Restless +3

Abilities

Languages: Welsh 5; Latin 4; English 5; Gaelic 3; Irish 2; French 2

Knowledges: Wales (Vis sources) 4; England (Vis sources) 4; Hermes Lore 1; Faerie lore 4; Magic lore 5;

Hermetic: Magic Theory (imagonem) 2; Concentration (illusions) 2; Finesse (illusions) 4; Parma Magica (Mentem) 3

Physical: Athletics 2; Awareness 3; Stealth (at night) 1; Survival (Wales) 3;

Social: Charm (peasants) 3; Folk ken (peasants) 4; Guile (the superstitious) 5;

Combat: Brawl (knife) 1;

Arts

Creo 11 Animal 8 Ignem 7
Intellego 9 Aquam 5 Imagonem 15
Muto 10 Auram 7 Mentem 9
Perdo 7 Corpus 12 Terram 5?
Rego 8 Herbam 6 Vim 5?

Spells

Any Imagonem of level 20 or less.

Equipment

He has a staff, which is his talisman.

midnight/gm/npcs/stonehenge/merlin.txt · Last modified: 2015/02/04 22:39 by 127.0.0.1