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traveller:goldenage:systems:reft:new_colchis

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New Colchis 1327

A world of big cities and rich corporations, New Colchis is built to serve those who have wealth. It is a strict dictatorship. but freedom of expression is greatly valued as long as it isn't aimed at the ruling family.

Eu Gaian world (wiki) (map)
Diameter: 12,800km (density 5.5)
Gravity: 100%
Day Length: 23h 52m
Orbit: 190MKm (V)
Atmosphere: Dense, Tainted (130%)
Hydrographics: 50%

A medium Gaian world with a population over 3 billion. It is slightly on the dry side, with a single equatorial ocean and a dense, tainted atmosphere which is otherwise breathable by most people. It is TL 12, with a class A starport. It has an Amber travel advisory code (see below).

New Colchis has two small moons, Gabriel (1,080km diameter) and Gadreel (720km diameter). Both are airless rockballs.

Port/TL: A/12
Population: 3 billionn
Government: Charismatic Dictatorship
Law Level: 10 (Weapon possession prohibited)

System

There are two K-type stars here - a K1 dwarf and a K9 dwarf. They are close binary companions, orbiting within 5Mkm of each other. The rest of the system orbits the common centre of gravity of the two.

The jump mask stretches out to a touch over 100Mkm, which encloses both Gerra and New Cochis, requiring that ships jump outside of the stellar mask. Due to the orbits of the two inner stars, this mask wobbles, making it tricky to accurately predict jumps. Astrogation checks into and out of New Colchis have a -1 DM to the check unless you want to play it safe and adding time to the in-system journey.

Orbit Distance Type Description
I 50Mkm Cytherian Gerra, a hot hell world with a dense atmosphere.
II 92Mkm EuGaian New Colchis, main world. Has two moons.
III 178Mkm EuArean
IV 300Mkm EuArean
V 6-8AU Gelidian Icy world with elliptical orbit.
VI 9AU-15AU Gelidian Icy world with highly elliptical orbit.

Civilian ships are not permitted beyond the 5 AU line without prior authorisation, this being the domain of the New Colchis navy.

There is a naval base and shipyards at the innermost moon of New Colchis, which controls an extensive sensor network that they claim allows them to pinpoint any ship within 100AU of the central system. They have system defence boats based at V and VI, to forbid access to civilians.

New Colchis

King Wilhelm rules the world as dictator, after inheriting the title from his father. There are other great houses, who hold considerable power on the world, splitting it up into different principalities.

There is heavy industry in orbit, and on the two small moons that orbit the main world. Most of the bodies in the system are being worked in some way.

The population tends to be concentrated in bands around the tropics, with over a billion people living in heavily urbanised areas. There are twelve cities with a population over 10 million, with the largest being New Chicago at 35 million which is home to the royal palace. The main starport is at Dakota City, population 24 million.

Given the dense, tainted atmosphere, cities tend to be unpleasant with considerable smog from industry. There are plenty of no-go areas in the cities, and though the law is strict and weapons of any type are prohibited, there are plenty of criminal elements that ignore these limitations.

There is little in the way of public health care, though cybernetics are readily available if you're willing to enter into long running repayment terms. The strict laws are more towards supporting the status quo, so there are few restrictions on what can be bought or sold other than weapons. Contracts between adults are deemed legal and biding, even to the point of allowing death. Getting into debt on the world is a very serious situation, and Travellers have been forbidden from leaving until their debts are paid. These considerations are what has led to the world's Amber rating.

The world is keen to embrace everything, and everyone, who is different. As well as being welcoming to off-worlders, they also seek to embrace the weird themselves, and body modification is common.

Trade

New Colchis produces a number of goods:

  • Common Electronics, Industrial Goods, Manufactured Goods
  • Advanced Electronics, Machine Parts, Manufactured Goods, Weapons, Vehicles
  • Pharmaceuticals
  • Vehicles
  • Cybernetics, Illegal Cybernetics

New Colchis is in need of the following:

  • Biochemicals
  • Live Animals
  • Uncommon Ore, Raw Materials
  • Spices

Export of weapons larger than rifles requires an export license from the government, and they tend to limit where they can be shipped to.

Patrons

Exotic Imports

A company specialising in importing unusual, and generally dangerous, animals. They are often used in fighting matches, either pitted against each other or even humans. They will pay well for healthy specimens, especially of creatures that aren't common.

traveller/goldenage/systems/reft/new_colchis.1613588998.txt.gz · Last modified: 2021/02/17 19:09 by sam