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magnimar:factions:arcana

Arcana

Arcana represents the various arcane spellcasters in Magnimar. They will be interested in sourcing unusual spell components, following up on rumours of ancient magics, and generally trading knowledge and obscure items.

There is no single representative faction, though the Golemworks will be behind a lot of the requests.

Prestige Awards

Rep PP Cost Award
1 Common Arcane Scribe I. You can transcribe a copy of a single common arcane spell of up to third level into your spellbook. No deciphering or Spellcraft checks are necessary. Takes one day, and you need to pay the standard cost of the spell.
2 Regular customer. You gain a +2 bonus on any check when trying to find someone to make you an item.
3 1+ Rush job. You can gain a +5 bonus on your check for each PP you spend to determine whether someone will craft an item for you.
5 2 Spell Arcana I. You can transcribe a copy of a single uncommon arcane spell of up to third level into your spellbook. No deciphering or Spellcraft checks are necessary. Takes one day. If you are a sorcerer, bard or similar arcane caster, you can instead select it as a known spell at the next opportunity.
6 Common Arcane Scribe II. You can transcribe a copy of a single common arcane spell of up to sixth level into your spellbook. No deciphering or Spellcraft checks are necessary. Takes one day and you need to pay the standard cost of the spell.
7 2 Student. With a week of study, you can gain a specialisation in one of the following Knowledge skills: History, Geography, Nobility, or Engineering. You may take this once with each of the different skills, as long as you already have points in it.
8 1+ Craft Magical Item I. Purchase an item made by a 5th level caster. Cost is 1PP per 2000gp of the item (or part), plus the cost of the item. Such an item is available immediately.

Spell Components

The wizards of Magnimar always have a use for the body parts of unusual creatures for use in spell research. As such, they will pay for dead creatures as long as they are in good condition.

Creature Type Price / HD XP / HD Reputation
Aberration 100 30 +1
Construct 100 30 0
Dragon 250 75 +1
Magical Beast 75 20 0
Ooze 75 20 0
Outsider 150 50 +1
Undead 75 20 0

Base reputation gained is +1 / 4 HD or part of the creature. Price and XP provided is reduced (halved, thirded, etc) for each subsequent one of that kind. Reputation is reduced by one for each duplicate. They are only interested in one of each creature type a month. Duplicates would have to be brought in in subsequent months.

Magic Shops

Current Stocks

Minor Items

  • Potion: Penumbra (1st)
  • Potion: Cure Light Wounds (1st)
  • Scroll: (2nd)
  • Scroll: (2nd)
  • Scroll: (2nd)
  • Scroll: (3rd)
  • Scroll: (2nd)
  • Scroll: (2nd)
  • Wondrous item: Gloves of Swimming and Climbing

Medium Items

  • Ring: Minor Spell Storing
  • Scroll: (4th)
  • Scroll: (3rd)
  • Potion: Cure Light Wounds (1st)
  • Potion: Cure Moderate Wounds (3rd)

Major Items

  • Ring: Major Energy Resistance (Cold)
  • Ring: Protection +5
  • Weapons: +2 longsword

Other Items

There is a chance of an item of up to 2000gp in value being present. The base chance is 75%. Items requiring a caster of more than 3rd level are not available in this way.

Getting Items Made

It takes 1 week per 1000gp of the base price of the item to make it (this is an increase on standard rules), to a minimum of a week. Potions and Scrolls take the normal time.

Finding someone to make you an item can be difficult, and most wizards and clerics have their own work to do, or will be working on items for other customers. Finding someone to make an item can take time. Each week, roll a d20, modified by any bonuses from your reputation.

CL d20 DC
1-3 16
4-6 20
7-9 24
10-12 28
magnimar/factions/arcana.txt · Last modified: 2018/09/08 09:18 by sam